CREDIT:
It is a fork from the brilliant neovim-cmake. Since I change too much of it, So I make a new repo to develop it.
The goal of this plugin is to offer a comprehensive, convenient, and powerful workflow for CMake-based projects in Neovim, comparable to the functionality provided by vscode-cmake-tools for Visual Studio Code.
- Require Neovim (>=0.7).
- Require plenary.
- Allow integerating with overseer, optional, if you want this feature, please install it firstly.
- Allow integerating with toggleterm, optional, if you want this feature, please install it firstly.
- Install it like any other Neovim plugin.
- lazy.nvim:
return { 'Civitasv/cmake-tools.nvim' }
- packer.nvim:
use 'Civitasv/cmake-tools.nvim'
- vim-plug:
Plug 'Civitasv/cmake-tools.nvim'
- lazy.nvim:
require("cmake-tools").setup {
cmake_command = "cmake", -- this is used to specify cmake command path
ctest_command = "ctest", -- this is used to specify ctest command path
cmake_regenerate_on_save = true, -- auto generate when save CMakeLists.txt
cmake_generate_options = { "-DCMAKE_EXPORT_COMPILE_COMMANDS=1" }, -- this will be passed when invoke `CMakeGenerate`
cmake_build_options = {}, -- this will be passed when invoke `CMakeBuild`
-- support macro expansion:
-- ${kit}
-- ${kitGenerator}
-- ${variant:xx}
cmake_build_directory = "out/${variant:buildType}", -- this is used to specify generate directory for cmake, allows macro expansion, relative to vim.loop.cwd()
cmake_soft_link_compile_commands = true, -- this will automatically make a soft link from compile commands file to project root dir
cmake_compile_commands_from_lsp = false, -- this will automatically set compile commands file location using lsp, to use it, please set `cmake_soft_link_compile_commands` to false
cmake_kits_path = nil, -- this is used to specify global cmake kits path, see CMakeKits for detailed usage
cmake_variants_message = {
short = { show = true }, -- whether to show short message
long = { show = true, max_length = 40 }, -- whether to show long message
},
cmake_dap_configuration = { -- debug settings for cmake
name = "cpp",
type = "codelldb",
request = "launch",
stopOnEntry = false,
runInTerminal = true,
console = "integratedTerminal",
},
cmake_executor = { -- executor to use
name = "quickfix", -- name of the executor
opts = {}, -- the options the executor will get, possible values depend on the executor type. See `default_opts` for possible values.
default_opts = { -- a list of default and possible values for executors
quickfix = {
show = "always", -- "always", "only_on_error"
position = "belowright", -- "vertical", "horizontal", "leftabove", "aboveleft", "rightbelow", "belowright", "topleft", "botright", use `:h vertical` for example to see help on them
size = 10,
encoding = "utf-8", -- if encoding is not "utf-8", it will be converted to "utf-8" using `vim.fn.iconv`
auto_close_when_success = true, -- typically, you can use it with the "always" option; it will auto-close the quickfix buffer if the execution is successful.
},
toggleterm = {
direction = "float", -- 'vertical' | 'horizontal' | 'tab' | 'float'
close_on_exit = false, -- whether close the terminal when exit
auto_scroll = true, -- whether auto scroll to the bottom
},
overseer = {
new_task_opts = {
strategy = {
"toggleterm",
direction = "horizontal",
autos_croll = true,
quit_on_exit = "success"
}
}, -- options to pass into the `overseer.new_task` command
on_new_task = function(task)
require("overseer").open(
{ enter = false, direction = "right" }
)
end, -- a function that gets overseer.Task when it is created, before calling `task:start`
},
terminal = {
name = "Main Terminal",
prefix_name = "[CMakeTools]: ", -- This must be included and must be unique, otherwise the terminals will not work. Do not use a simple spacebar " ", or any generic name
split_direction = "horizontal", -- "horizontal", "vertical"
split_size = 11,
-- Window handling
single_terminal_per_instance = true, -- Single viewport, multiple windows
single_terminal_per_tab = true, -- Single viewport per tab
keep_terminal_static_location = true, -- Static location of the viewport if avialable
-- Running Tasks
start_insert = false, -- If you want to enter terminal with :startinsert upon using :CMakeRun
focus = false, -- Focus on terminal when cmake task is launched.
do_not_add_newline = false, -- Do not hit enter on the command inserted when using :CMakeRun, allowing a chance to review or modify the command before hitting enter.
}, -- terminal executor uses the values in cmake_terminal
},
},
cmake_runner = { -- runner to use
name = "terminal", -- name of the runner
opts = {}, -- the options the runner will get, possible values depend on the runner type. See `default_opts` for possible values.
default_opts = { -- a list of default and possible values for runners
quickfix = {
show = "always", -- "always", "only_on_error"
position = "belowright", -- "bottom", "top"
size = 10,
encoding = "utf-8",
auto_close_when_success = true, -- typically, you can use it with the "always" option; it will auto-close the quickfix buffer if the execution is successful.
},
toggleterm = {
direction = "float", -- 'vertical' | 'horizontal' | 'tab' | 'float'
close_on_exit = false, -- whether close the terminal when exit
auto_scroll = true, -- whether auto scroll to the bottom
},
overseer = {
new_task_opts = {
strategy = {
"toggleterm",
direction = "horizontal",
autos_croll = true,
quit_on_exit = "success"
}
}, -- options to pass into the `overseer.new_task` command
on_new_task = function(task)
end, -- a function that gets overseer.Task when it is created, before calling `task:start`
},
terminal = {
name = "Main Terminal",
prefix_name = "[CMakeTools]: ", -- This must be included and must be unique, otherwise the terminals will not work. Do not use a simple spacebar " ", or any generic name
split_direction = "horizontal", -- "horizontal", "vertical"
split_size = 11,
-- Window handling
single_terminal_per_instance = true, -- Single viewport, multiple windows
single_terminal_per_tab = true, -- Single viewport per tab
keep_terminal_static_location = true, -- Static location of the viewport if avialable
-- Running Tasks
start_insert = false, -- If you want to enter terminal with :startinsert upon using :CMakeRun
focus = false, -- Focus on terminal when cmake task is launched.
do_not_add_newline = false, -- Do not hit enter on the command inserted when using :CMakeRun, allowing a chance to review or modify the command before hitting enter.
},
},
},
cmake_notifications = {
runner = { enabled = true },
executor = { enabled = true },
spinner = { "⠋", "⠙", "⠹", "⠸", "⠼", "⠴", "⠦", "⠧", "⠇", "⠏" }, -- icons used for progress display
refresh_rate_ms = 100, -- how often to iterate icons
},
}
Generally, the default is enough.
And attention, when you firstly enter a new project, a session file for this project will be created, and cmake_generate_options
, cmake_build_options
, cmake_build_directory
in your configuration will be used to initialize some fields of it. Then, if you reopen this project, it will reuse this session file to initialize these fields, or, you can think this project has its own settings, so if you change the values in global configuration, it will not reflect on these projects, you should refresh these fields by your own. Also see session docs and issue #162.
Our plugin will automatically create a buffer named *cmake-tools*, all commands executed by this plugin will be dumped in this buffer, so when something goes wrong, you can know excatly what happend.
- basic usage
- settings
- executor and runner
- all commands
- cmake presets
- cmake kits
- cmake variants
- sessions
- how to
If you want to implement a missing feature, consider making a PR.
Optionally you can even add tests. We use plenary test harness, as taken from neotest-rust.
The tests run from inside a neovim instance, so vim
and such are available.
GPL-3.0 License © Civitasv
- vscode-cmake-tools is an amazing plugin for CMake-based project in Visual Studio Code, MIT LICENSE.
- Inspired by neovim-cmake which is made by Shatur, GPL-3.0 license.
- plenary, MIT LICENSE.