make doom maps in a completely different way!!!! using tiles!!!
creating a new paradigm for creating doom maps can spur creativity in different directions, ending up with new styles of maps. changing your toolset to something new necessitates new approaches to design
- omgifol https://github.com/devinacker/omgifol
- python 2.7.x https://www.python.org/
- PIL
python tileeditor.py
first run compile_resources.py whenever modifying the contents of res/ to generate a new res.py