Pinned Repositories
algebra.js
Build, display, and solve algebraic equations.
ballElim
blenderModels
Some blender models I made using available blueprints
bluebird
Bluebird is a full featured promise library with unmatched performance.
ci
ember-cli
ember-cli-import
An ember addon that allows you to construct models from a json schema
ember-parse
All you need to use Parse. Includes an adapter, serializer and a session service for auth.
slack-wolfram-alpha
Wolfram|Alpha integration for Slack
jmishra17's Repositories
jmishra17/slack-wolfram-alpha
Wolfram|Alpha integration for Slack
jmishra17/algebra.js
Build, display, and solve algebraic equations.
jmishra17/ballElim
jmishra17/blenderModels
Some blender models I made using available blueprints
jmishra17/bluebird
Bluebird is a full featured promise library with unmatched performance.
jmishra17/ci
jmishra17/ember-cli
jmishra17/ember-cli-import
An ember addon that allows you to construct models from a json schema
jmishra17/ember-parse
All you need to use Parse. Includes an adapter, serializer and a session service for auth.
jmishra17/finalproj
Final Project
jmishra17/fpsUnity
Simple first person shooter in unity
jmishra17/how-to-sane
A demonstration of how to use the SANE stack
jmishra17/hw8Latex
jmishra17/imageProc
jmishra17/killerColor
jmishra17/math480hw3extraproblems
Math 480 hw3 extra problems
jmishra17/math480hw4problems
Math 480 homework 4 problems
jmishra17/memManager
C Memory Manager
jmishra17/patchandHMM
Sage Patch and Hidden Markov Models
jmishra17/RequireJS-and-Backbone-Starter
Starter for RequireJS and Backbone application, using Bower.
jmishra17/rfcs
RFCs for changes to ember-cli
jmishra17/SimpleRSA
This program is a class model for generating a simple public-key encryption using the RSA model
jmishra17/SimpleRSACython
Cython version of SimpleRSA for faster computation
jmishra17/socrata-api-java
The currently supported, official, java API for the Socrata platform.
jmishra17/st
Space Trooper
jmishra17/Storm-in-my-browser
jmishra17/unityShaders
Some shaders I wrote in Unity3d