Issues
- 0
Turtle Graphics
#14 opened by jmorrow1 - 0
3D Support?
#15 opened by jmorrow1 - 0
Implement various draw(g, u1, u2) methods.
#5 opened by jmorrow1 - 0
Fix Path.draw(g, u1, u2) so it does not draw over gaps and Path.getPerimeter() so it does not incorporate gaps into the computation.
#9 opened by jmorrow1 - 0
Phase out Composite type.
#13 opened by jmorrow1 - 0
Fix Arc class
#8 opened by jmorrow1 - 0
Redesign Shape, Rect, Ellipse, and Arc classes
#12 opened by jmorrow1 - 0
In copy constructors for Paths, copy the granularity in addition to everything else
#11 opened by jmorrow1 - 0
Phase out RenderSegments
#7 opened by jmorrow1 - 0
Look at ComputationalGeometry
#3 opened by jmorrow1 - 0
Phase out IPath, IPath2, and Path2
#6 opened by jmorrow1 - 0
- 0
Record dicontinuities
#4 opened by jmorrow1 - 0
Add bounding boxes to Paths via abstract superclass to provide some rough sense of location
#2 opened by jmorrow1 - 0
Tracers initialized w/ a du value of 0
#1 opened by jmorrow1