Issues
- 13
- 2
TvZ and TvT Crash
#56 opened by Eliyahu95 - 2
Goliath don't range upgrade in recent(2.4) scripts
#54 opened by ryums12 - 1
Updated build of aiscript.bin
#55 opened by jimfranke - 4
No comsat and turrets agianst protoss
#50 opened by duran55 - 1
Terran: Goliath range upgrade is missing
#46 opened by duran55 - 4
The default source does not use 'tech_manager'.
#44 opened by ajujoa - 1
I found the wrong word.
#45 opened by ajujoa - 1
Zerg does not make several upgrades
#41 opened by duran55 - 5
Please tell me how to edit and compile AI.
#39 opened by ajujoa - 2
Where is 'build_start' defined?
#43 opened by ajujoa - 3
Terran AI makes too many SV against Zerg
#38 opened by duran55 - 2
Protoss AI seems very weak vs. Zerg?
#37 opened by riccso - 1
how to add orther build?
#36 opened by llIllIllllIIIlllllll - 1
Hi. How to install game [newbie here]
#29 opened by kvnllnd - 3
- 0
Separate releases for different play styles
#13 opened by jncraton - 2
Zerg is too passive
#30 opened by sidav - 1
unexpected error
#35 opened by BingleBingle - 1
EUD MAPS (last release triggers)
#34 opened by eudmaptester - 1
Isn't this project support MacOS?
#31 opened by hyeongjunj - 5
Hi i can not open the samase.exe
#28 opened by Ringo742 - 2
- 4
Shared vision does not work
#27 opened by T1mL3arn - 2
error running script *too new* version 1.23.3
#25 opened by AndrewWash - 4
Cannot play with friends against BWMetaAi
#21 opened by MBguity - 18
cannot find patch_rt file after patch 1.23.0
#20 opened by thcchoi - 1
starcraft broodwar patch 1.23.0
#26 opened by cla111 - 1
question about README
#24 opened by pangrr - 0
Counter Guardians and Carriers
#12 opened by jncraton - 6
Does it work for Starcraft: Remastered + MacOS?
#23 opened by pangrr - 6
Does this still work?
#22 opened - 30
- 1
Add more dynamic TvZ build
#16 opened by jncraton - 0
Confirm mech upgrade timing
#14 opened by jncraton - 0
Use scourge vs vessels
#4 opened by jncraton - 0
Use scourge vs corsairs
#3 opened by jncraton - 0
Check defensive marine usage after BBS
#15 opened by jncraton - 0
- 0
Output build-specific scripts as a BWAI Launcher package so that any build order can be selected to play against
#10 opened by jncraton - 0
Detection isn't built vs Arbiters unless other cloaked unit are also on the field
#11 opened by jncraton - 0
Better rush detection and defense
#9 opened by jncraton - 0
Improve expansion decision making
#2 opened by jncraton - 0
- 0
use defilers in the late game
#7 opened by jncraton - 0
More science vessels vs zerg
#6 opened by jncraton - 0
Ultralisk upgrades are not completed
#1 opened by jncraton