jniac's Stars
mourner/rbush
RBush — a high-performance JavaScript R-tree-based 2D spatial index for points and rectangles
JibbSmart/JoyShockLibrary
Read DualSense, DualShock 4, JoyCon, and Pro Controller input on PC -- compiled for Windows, but code should work on other platforms.
josdejong/mathjs
An extensive math library for JavaScript and Node.js
ReactiveX/IxJS
The Interactive Extensions for JavaScript
velipso/polybool
Boolean operations on polygons (union, intersection, difference, xor)
Doodle3D/clipper-js
Clipper Abstraction (simplified API)
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
jrouwe/JoltPhysics.js
Port of JoltPhysics to JavaScript using emscripten
cocopon/tweakpane
:control_knobs: Compact GUI for fine-tuning parameters and monitoring value changes
titoBouzout/Dictionaries
Hunspell UTF8 dictionaries. These work with Sublime Text. [Spell check]
r-flash/PathBool.js
A low-level library for performing boolean operations on SVG paths.
skeeto/hash-prospector
Automated integer hash function discovery
LibreTranslate/LibreTranslate
Free and Open Source Machine Translation API. Self-hosted, offline capable and easy to setup.
tc39/proposal-iterator-helpers
Methods for working with iterators in ECMAScript
graphdeco-inria/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
N8python/n8ao
An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.
GraphiteEditor/Graphite
An open source graphics editor for 2025: comprehensive 2D content creation tool suite for graphic design, digital art, and interactive real-time motion graphics — featuring node-based procedural editing
w8r/martinez
Martinez-Rueda polygon clipping algorithm, does boolean operation on polygons (multipolygons, polygons with holes etc): intersection, union, difference, xor
opentypejs/opentype.js
Read and write OpenType fonts using JavaScript.
rsms/inter
The Inter font family
BabylonJS/Spector.js
Explore and Troubleshoot your WebGL scenes with ease.
mmikk/hextile-demo
demonstrates hex-tiling
donmccurdy/three-pathfinding
Navigation mesh utilities for three.js, based on PatrolJS.
iRath96/webNBT
An HTML5 NBT-editor based on emscripten
evanw/esbuild
An extremely fast bundler for the web
typicode/lowdb
Simple and fast JSON database
jaredpalmer/tsdx
Zero-config CLI for TypeScript package development
stegu/psrdnoise
Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.
patriciogonzalezvivo/lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
schmelczer/sdf-2d
A graphics library to enable the real-time rendering of 2D signed distance fields on the web.