Homework 3 by James Nichols In light of changes to my project idea, I've also changed what scene I'm displaying. This time it's meant to look like a carnival target game. Controls: Arrow keys: look up, left, down, and right s: toggle light movement esc: exit program Images converted with GIMP Texture Sources: crate.bmp: example darkwood.bmp: https://www.the3rdsequence.com/texturedb/texture/13/dark+parquet/ medwood.bmp: https://www.the3rdsequence.com/texturedb/texture/45/dark+wood+parquet/ hay.bmp: https://www.the3rdsequence.com/texturedb/texture/14/+hay+straw/ target.bmp: homemade Time spent: 35 hrs A few notes: I tried to make it work on more of an inheritance basis than last time. This presented some issues I didn't see coming at first so I'm going to go with a different approach for the final product, in addition to switching over to SDL.