/Gravitar

A game made in C# for CSH Devcade over the course of a week, with the engine based on my previous game, Lunar Lander

Primary LanguageC#

Gravitar

A game made in C# for CSH Devcade over the course of a week, with the engine based on my previous game, Lunar Lander

Based on the 1982 Arcade game by the same name, this game functions similarly to LunarLander in that it uses the same customer vector graphics renderer, but is very different in that the code is a lot better.

This project was developed for CSH Devcade, which has a vertical ultrawide screen (this should explain the wacky aspect ratio)