Tread 3.0 Alpha Quake Map Editor
This is a Quake 1/2/3 map editor that is originally based on a tool I built for an unreleased game in 2003.
How to use it:
- Launch Tread.exe
- Under the menu you can configure settings for the various Quake games. The utilities for bsp/light/vis are included in the binaries release.
- File->New... pick the map type.
- On the right hand dock there are a list of things you can make, brushes / entities.
- You create new things by Alt+RClick
- Middle mouse pans in all views (even texture view)
- Alt+Middle mouse orbits your selection in the 3D view.
- Alt+Shift+Middle mouse looks around
- Mousewheel zooms in/out in all views.
- Ctrl+Middle mouse + mouse move finely zooms in the 3D view.
- Pressing 'W' while the mouse is in any view maximizes or minimizes it.
- The gizmos in the 3D view respond only to mouse up/down motion (up goes toward the arrow, down goes away)
- Shift+Drag any object duplicates.
- Most objects have a right click menu (right click the X in the 2D views or anywhere on the object in the 3D view).
- Vertex editing supports various ctrl/shift modifiers for bounding box vertex selection
- Undo history is pretty robust and also saves with the map file.
- There are probably other various modifier combinations that do different things but I don't remember.
- There is decent grouping/ungrouping, and show/hide (see the right dock bar near the bottom).
- Right click in any view in the upper left corner for a context menu to change view options.