joeynelson42/Render1MillionObjectsWithUnityAndShaderGraph
Render 1 Million Objects with Unity and ShaderGraph. Make Graphics.DrawMeshInstancedIndirect work with ShaderGraph
C#MIT
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Render 1 Million Objects with Unity and ShaderGraph. Make Graphics.DrawMeshInstancedIndirect work with ShaderGraph
C#MIT
No one’s watching this repository yet.