johanberntsson/PunyInform
A fast and compact library for writing text adventure games for the Z-machine running on 8-bit computers as well as other platforms.
CMIT
Issues
- 1
- 2
- 4
Open container indication missing in tall inventory
#131 opened by auraes - 1
Code optimization in the PrintOrRun function
#130 opened by auraes - 3
GET BALL FROM BOX should trigger a TAKE
#129 opened by auraes - 2
MOVE ROCK TO ME should trigger a TAKE
#128 opened by DavidGriffith - 1
Unopenable object displayed open with tall inventory
#127 opened by auraes - 1
- 1
Drop and pick up an object in the darkness
#125 opened by auraes - 1
AfterLife() function with GS_QUIT value for deadflag
#124 opened by auraes - 1
- 4
"Verb meta" problems with Inform 6.43
#123 opened by DavidGriffith - 7
- 3
- 1
Document how to generate playable HTML
#115 opened by dfabulich - 1
Global created before Global.h causes crash in z3
#113 opened by TechCowboy - 1
Auto-guess noun improvements
#112 opened by fredrikr - 1
- 3
Additional newline after tall inventory output
#111 opened by c64-adventures - 4
Enterable object movement
#110 opened by rogeriobiondi - 3
Catching AskTo differs from the standard library
#107 opened by auraes - 1
Punctuation mark only
#106 opened by auraes - 1
Wrong message for 'take off' an unworn clothing object
#103 opened by auraes - 1
Grammar of verb 'enter' without noun
#105 opened by auraes - 1
The strict mode indicator is missing
#104 opened by auraes - 2
- 1
The sentence construction differs for MSG_SEARCH_IN_IT_ISARE and MSG_SEARCH_ON_IT_ISARE
#101 opened by auraes - 1
- 1
A container object with a single scenery or concealed object inside does not display its empty state
#99 opened by auraes - 1
- 2
- 1
- 1
- 1
ThatorThose logic error
#91 opened by hlabrand - 1
MSG_SEARCH_CANT_SEE_CLOSED and pluralname?
#92 opened by hlabrand - 3
Tracking increasing resource requirements
#88 opened by DavidGriffith - 1
"Again" regression?
#90 opened by hlabrand - 1
"Take" (and others?) regression
#89 opened by hlabrand - 2
- 1
- 1
Debug verbs not recognising objects
#84 opened by c64-adventures - 4
Warnings when compiling stuff in test/
#83 opened by DavidGriffith - 4
short_name not functioning
#82 opened - 1
"Again" followed by further text
#81 opened by c64-adventures - 1
Add "yell" / allow "shout" without noun
#80 opened by Kroc - 1
- 1
Potential duplicate messages
#78 opened by auraes - 1
- 1
- 1
Potential problem with reverse actions
#73 opened by auraes