Pinned Repositories
Auto-Vk
Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.
Auto-Vk-Toolkit
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
FastMVR
Accompanying source code to "Fast Multi-View Rendering for Real-Time Applications" (EGPGV 2020 Paper)
VulkanLaunchpad
Framework for Vulkan beginners, used in university education.
VulkanLaunchpadStarter
Starter template for a project based on Vulkan Launchpad
DualQuaternionsForUnity
C# port of dual quaternion skinning code from brainexcerpts/Dual-Quaternion-Skinning-Sample-Codes
FluidNightmare
RTX-based Rendering of Particle-Based Fluids
FractalsRTX
Using Real-Time Ray Tracing to Render Fractals
origin_of_cg_base
Programmer-friendly, modern framework for rendering applications, developed at Vienna University of Technology
VolumetricLinesUnity
Source of the Volumetric Lines Asset from Unity's Asset Store
johannesugb's Repositories
johannesugb/VolumetricLinesUnity
Source of the Volumetric Lines Asset from Unity's Asset Store
johannesugb/DualQuaternionsForUnity
C# port of dual quaternion skinning code from brainexcerpts/Dual-Quaternion-Skinning-Sample-Codes
johannesugb/origin_of_cg_base
Programmer-friendly, modern framework for rendering applications, developed at Vienna University of Technology
johannesugb/FractalsRTX
Using Real-Time Ray Tracing to Render Fractals
johannesugb/FluidNightmare
RTX-based Rendering of Particle-Based Fluids
johannesugb/johannesugb.github.io
johannesugb/ProjectPurifier
johannesugb/awesome-vulkan
Awesome Vulkan ecosystem
johannesugb/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
johannesugb/BetterJoy
Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput
johannesugb/Falcor
Real-Time Rendering Framework
johannesugb/imgui-filebrowser
File browser implementation for dear-imgui. C++17 is required.
johannesugb/minimal-mistakes
:triangular_ruler: Jekyll theme for building a personal site, blog, project documentation, or portfolio.
johannesugb/plain-knit-yarn
A simple parametric model of plain-knit yarn curves, with C code and other resources.
johannesugb/stb_as_library
Some of Sean T. Barrett's (stb) libraries put into a Visual Studio library project
johannesugb/uint256_t
C++ unsigned 256 bit integer type
johannesugb/VK_KHR_ray_tracing
VK_KHR_ray_tracing Triangle Sample
johannesugb/Vulkan-Docs
The Vulkan API Specification and related tools
johannesugb/VulkanTutorial
Source from https://vulkan-tutorial.com