Pinned Repositories
bevy
A refreshingly simple data-driven game engine built in Rust
bevy-rust-gpu
Bevy plugin for hot-building and hot-reloading rust-gpu shaders.
big_space
A floating origin plugin for worlds larger than the observable universe
example-workspace
Example workspace showcasing hot-reloading and hot-building.
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
nebula-studio
NebulaGraph Web GUI Tools
rapier
2D and 3D physics engines focused on performance.
rust-gpu-sdf
Signed distance field library usable on both CPU and GPU.
shadplay
Real-time wgsl visualisation tooling for educating oneself in the art of shader programming
wgpu
Cross-platform, safe, pure-rust graphics api.
johnny-smitherson's Repositories
johnny-smitherson/example-workspace
Example workspace showcasing hot-reloading and hot-building.
johnny-smitherson/bevy-rust-gpu
Bevy plugin for hot-building and hot-reloading rust-gpu shaders.
johnny-smitherson/big_space
A floating origin plugin for worlds larger than the observable universe
johnny-smitherson/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
johnny-smitherson/nebula-studio
NebulaGraph Web GUI Tools
johnny-smitherson/rapier
2D and 3D physics engines focused on performance.
johnny-smitherson/rust-gpu-sdf
Signed distance field library usable on both CPU and GPU.
johnny-smitherson/shadplay
Real-time wgsl visualisation tooling for educating oneself in the art of shader programming
johnny-smitherson/wgpu
Cross-platform, safe, pure-rust graphics api.