Hey guys,
This is the starter project for the second part of our Player Character series taking about collisions.
The topics we are going to cover in this tutorial are:
- collisions and how to create them using UBoxComponents
- sockets and how to attach our colliders to our mesh
- UAnimNotifyState notifications that fire when our animations are triggered
You can find more details here: http://jollymonsterstudio.com/2018/11/25/unreal-c-tutorial-player-character-series-punch-part-2-collisions/
You can find the associated video tutorial here: https://youtu.be/IWnSlOmVhTM
The master branch of this project is the starter while part2-end is the fininished lesson.
Hope this helps, Thanks.