Hey guys,
This is the fifth video our Player Character series taking about sounds.
The topics we are going to cover in this tutorial are:
- USoundCue - 01:30 - we are going to attach our WAV file to a sound cue and bring that into our code.
- UAudioComponent - 08:10 - we are then going to tie our sound cue to our audio component to be able to handle playback.
- Playing sounds - 12:50 - we are going trigger the playing of the sound and adjusting it's pitch to introduce a bit of variance.
You can find more details here: http://jollymonsterstudio.com/2018/12/04/unreal-c-tutorial-player-character-series-punch-part-5-playing-sounds/
You can find the associated video tutorial here: https://youtu.be/LT9xAPOp03Y
The master branch of this project is the starter while part5-end is the fininished lesson.
Hope this helps, Thanks.