jonathanHardy's Stars
xtenzQ/developer-portfolio
Clean 👨💻 developer portfolio made in a 🎴 flat style with Bootstrap 5 and Vue
Unity-Technologies/Classic-Sponza
Unity remaster of the classic Sponza scene.
karl-/unity-symlink-utility
A small extension that adds a menu item to add folders as symlinks in Unity.
mrven/Blender-Asset-Creation-Toolset
Many Tools for Game Asset Creation (Import/Export FBXs, Origin Aligment Tool, Renaming, Low-Poly Art workflow tools, etc.)
2401lucas/Unity-Editor-Invert-Normals
A simple unity editor script to invert normals of a mesh.
shelleylowe/unity-prefab-quickadd
A Unity extension for quickly adding prefabs to the scene by creating shortcuts in the Hierarchy right-click menu.
SpectralVectors/RightMouseNavigation
Game Engine-style Right Mouse Viewport Navigation
sampaiodias/unity-clean-code
Quick guide to help Unity developers create more robust, maintainable, and cleaner C# code.
Florianisme/WakeOnLan
A Wake on Lan Application for Android
herzhenr/simple-wake-on-lan
A cross platform app for waking machines on the network with Wake On Lan
mafrosis/Wake-On-Lan
Android wake on lan application
rabschi/awesome-beacon
A curated list of awesome Bluetooth beacon software and tools.
99natmar99/Windows-11-Fixer
A tool to "Fix" Windows 11
valinet/ExplorerPatcher
This project aims to enhance the working environment on Windows
alfinauzikri/WinCustom
Useful resource, for those who want to customize Windows 10 or Windows 11 images.
r33int/Windows10-Postinstall
🛠️ Scripts & programs I use to optimize and debloat my new Windows 10 and Windows 11 installations
chinhsuanwu/360-converter
A C/C++ toolkit of 360 image conversions
MirzaBeig/Post-Processing-Scan
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
mmikk/Surfgrad-Framework-Unity-Shadergraph
This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping framework. This is a new framework which allows you to do layering/compositing of bump/normal maps including support for both multiple sets of texture coordinates as well as procedurally generated texture coordinates and geometry. Furthermore, it provides proper support and integration for bump maps defined on a volume such as parallel projections, triplanar projection and noise–based functions. The implementation is based on the paper "Surface Gradient Based Bump Mapping Framework". The project was made with Unity 2019.3.2f1 and hdrp+shader graph package 7.2
Drawbackz/DevCon-Installer
Quickly download and install DevCon without downloading the entire Windows Driver Kit
stuarta0/blender-photogrammetry
Blender addon for structure from motion tools to allow dense point cloud reconstruction from Blender's camera tracker
Neolyon0101/MyFilesXProject
A new File Explorer with a new design based on Fluent Design and UWP, with most of the features of the Windows Native File Explorer!
lottehime/Unity-Project-Cleaner
Simple cleanup script for Unity projects.
moudey/Shell
Powerful context menu manager for Windows File Explorer
T-Troll/alienfx-tools
Alienware systems lights, fans, and power control tools and apps
DBraun/TouchDesigner_Shared
TouchDesigner toxes and small projects
MMF-FE/svgicon
SVG icon components and tool set
Eun/MoveToDesktop
Move windows using hotkeys or the system menu
tormyvancool/audio360_ffmpeg_binaries
Installing audio360, ffmpeg is missing. you had to do cumbersome operations to get it in. Now just "copy and paste" the code I posted here.is valid for Windows
carson-katri/dream-textures
Stable Diffusion built-in to Blender