/user-experience-baseline

This provides a basic and forkable starting point for user experience work, with folders for different parts of the process.

User Experience Baseline

This provides a basic and forkable starting point for user experience work, with folders for different parts of the process.

What this includes

Because user experince is a vast and fairly ill-defined field, it's helpful to define what this baseline includes, at this point.

  • Design strategy
  • Content strategy
  • Information architecture
  • Design research
  • Evaluative research
  • Interaction design
  • Visual design
  • A starting point to begin activities in these disciplines. Sometimes a script with basic questions that can be modified as necessary, sometimes a list of exercises. What a starting point includes depends on the activity.

While some of these, especially content strategy and visual design, are not necssarily always part of what a UX person does, it's quite often the same group doing all of these things and even when it isn't it's still necessary to have a common understanding.

What this does not include

  • Front end development (beyond prototyping)
  • Back end development
  • Mobile app development (mobile UX may certainly be included)
  • Something that can be used without changing it to reflect the needs of clients, users, etc.