This provides a basic and forkable starting point for user experience work, with folders for different parts of the process.
Because user experince is a vast and fairly ill-defined field, it's helpful to define what this baseline includes, at this point.
- Design strategy
- Content strategy
- Information architecture
- Design research
- Evaluative research
- Interaction design
- Visual design
- A starting point to begin activities in these disciplines. Sometimes a script with basic questions that can be modified as necessary, sometimes a list of exercises. What a starting point includes depends on the activity.
While some of these, especially content strategy and visual design, are not necssarily always part of what a UX person does, it's quite often the same group doing all of these things and even when it isn't it's still necessary to have a common understanding.
- Front end development (beyond prototyping)
- Back end development
- Mobile app development (mobile UX may certainly be included)
- Something that can be used without changing it to reflect the needs of clients, users, etc.