Some games which I'm writing, when I can. See this post for more information.
This is almost a non-game. Bounce the ball off the paddle until the game moves too fast, and your score resets. I once managaed 21 points (sheer luck). This demonstrates:
pygame
initialisationpygame.font
usage.pygame.time.clock
for 60fps.
This is a reimplementation of Snake. I spent more time on this, and it shows in the final product.
- 5 increasingly difficult levels.
- Sound!
A Tetris clone, probably the minimum viable implementation of Tetris features, while still recognisably being the same game.
- Jason Kottke for the Silkscreen font, which I used throughout.
- Contralogic for the NES sounds samples