/Simon-Clone-1

An electronic clone of the 1980's Milton Bradley game "Simon"

Primary LanguageJavaScriptOtherNOASSERTION

Old Simon Clone

An electronic clone of the 1980's Milton Bradley game "Simon", written in plain HTML, CSS, and vanilla JavaScript. The game allows for a slow and fast mode with regards to the sequence speed, a strict mode wherein mistakes cause you to lose the game (otherwise, the round replays), and user initiated and automatic resets (auto after win/loss).