/ZeldaReservanted

An EECS 494 class project, recreating part of The Legend of Zelda, and a custom level in Unity.

Primary LanguageASP

The Legend of Zelda: Reservanted

Playable Build:

Controls

  • D-PAD: WASD or arrow keys
  • A: . or X
  • B: , or Z
  • SELECT: Spacebar
  • START: Enter

Highlights

  • Authentic menu system
  • full overworld
  • ~9 authentic enemies
  • multiple character rooms
  • 2 weapons
  • original duneon with never before seen boss
  • save stats/items system (NOTE: registering a name will reset the saved stats)

Graphics Resources:

Audio Resources:

Credits