This package contains an implementation of a Unity Cloud Build Webhook.
The webhook listens for ProjectBuildSuccess
events, downloads the
respective build artifacts for iOS and Android and uploads them to a
HockeyApp environment.
Download or clone the into a directory on your web server accesible over http.
https has not been tested. Configure the webhook on the Unity Cloud Build side
so it points to <your_domain/some_dir/ucb-webhook.php>. Create a copy of
settings.php.template
and name that copy settings.php
. Fill in the correct
details - ensure the values enclosed by '<>' are set. Make sure the webhook
endpoint works without errors.
To be able to test you first need to obtain some test data. The easiest and
most reliable way is to set CLOUD_BUILD_WEBHOOK_LOG_LEVEL
to 0, and have your
webhook called by Unity Cloud Build. If everything worked as expected, you can
find your build in HockeyApp.
If it didn't work as expected, for whatever reason, have a look in both the
server error log to look for possible errors in the php code, and at the
ucb-log.log
file for output of the scrips.
In the log file you can find both the headers and the body of the event, which
can be used to test your setup. See ucb-webhook-test.php.template
for a simple
posting mechanism. Don't forget to remove the test file once you're done.
This package doesn't pretend to be the best php code, as writing php is not my daily routine. Suggestions for improvement and security are more than welcome.
The scripts have been tested on a domain hosted by MediaTemple, running PHP 7, although they should work on PHP 5.4+ as well.