Laser Defender

Project build on the Unity Game Engine and using C# programming language where I built an scalable game called "Laser Defender" following the guide in the Udemy course "Complete C# Unity Game Developer 2D" created by Ben Tristem, GameDev.tv Team and Rick Davidson.

The Game has 3 scenes: Start Menu, Game and Game Over but it can be added more scenes as levels with different Enemies prefabs and different Enemies Paths.

This project screenshot

Built With

  • Unity game Engine
  • C# Programming Language
  • Unity C# Libraries

Authors

Author1

Getting Started

You can clone this code anytime and open the project with Unity. Also there's a compile version included for Windows.

Live version

In the folder "Build for Windows" there is a build version of the game for Windows.

https://quizzical-shaw-4359a5.netlify.app/

Setup

You can either copy the code with git clone or just do a git pull on your local environment.

Acknowledgments

Appreciate the teams at Udemy and the creators of the course Ben Tristem, GameDev.tv Team and Rick Davidson since allows me to learn a lot of C# and using the Unity Game Engine.

📝 License

This project is MIT licensed.

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