/bottle

My game framework written in Scopes

Primary LanguageScalaMIT LicenseMIT

Every game programmer eventually has the urge to create their own game engine. This is mine. It's written in Scopes, an experimental programming language. Learn more about it here: http://scopes.rocks/

Basic goals (for a first version):

  • Good enough for sprite based games
  • C API for use with different languages
  • can be combined with game code in a standalone executable (+ supporting shared libraries)

Examples can be found here: https://github.com/radgeRayden/bottle-examples

I will add more details once I'm bothered enough to do so.