Pinned Repositories
ADS131M08_Arduino
WIP Arduino implementation for the ADS131M08 by TI
device-decoder
BLE and USB Serial device decoding with a supported list and easy customization. Uses graphscript's worker system to thread codecs
Digital-Spectroscope
3D printable DIY spectroscopes and web based capture tools
HEG_Arduino
OUTDATED, FIND MY ESP32 REPO AT https://github.com/moothyknight/HEG_ESP32 -- A DIY instruction set and rough program to run an HEG off an Arduino Nano. It uses an IR and Red LED, an OPT101 sensor, an ADS1115, and an Arduino Nano V3. The HEG is basically a pulse oximeter for your cortex, but allows for biofeedback and direct control.
HEG_ESP32
HEGduino with ESP32: Hemoencephalography meets highly affordable IoT!
HEG_ESP32_Delobotomizer
Official Repository for the HEGduino V2: Delobotomizer featuring an ESP32 and a MAX86141
Noise_Textures
Noise and terrain generation
nRF5x-Biosensing-Boards
Working nRF52/53 microcontroller (ARM + BLE5) prototypes with low-cost sensors
tinybuild
Simple, next gen, all purpose web software bundler with hot-reloading development server. Includes native desktop and mobile development support. Save yourself A TON OF TIME
webgpujs
Write full featured WGSL pipelines in plain javascript.
joshbrew's Repositories
joshbrew/webgpujs
Write full featured WGSL pipelines in plain javascript.
joshbrew/nRF5x-Biosensing-Boards
Working nRF52/53 microcontroller (ARM + BLE5) prototypes with low-cost sensors
joshbrew/Noise_Textures
Noise and terrain generation
joshbrew/tinybuild
Simple, next gen, all purpose web software bundler with hot-reloading development server. Includes native desktop and mobile development support. Save yourself A TON OF TIME
joshbrew/device-decoder
BLE and USB Serial device decoding with a supported list and easy customization. Uses graphscript's worker system to thread codecs
joshbrew/3D_Fractals_Scale_Space
Funky fractal solutions projected in 3D with point clouds. Plain js with threejs rendering
joshbrew/EEG-Amplifier
Quad op amp differential amplifier with reference and gain stage. Contains all calculations needed.
joshbrew/threeshaderhelper
A fairly straightforward utility for ThreeJS to create shader materials and create any shaders from text with arbitrary uniforms. Modeled after ShaderToy, includes audio.
joshbrew/webdev-autogpt-template-tinybuild
Watch your web app code itself! Hot reloading web server with a drop in GPT server on a local subdomain of your test server. Just provide an API key!
joshbrew/ConwaysTravellingWaves
Cortical Travelling Waves overlaid with Conway's Game of Life or Belousov–Zhabotinsky Automata to perturb the phase space. With WebGL!
joshbrew/Fast-BVH-Octree-Bench
Fast multithreaded BVH and Octree (dynamic or cubes) generation in plain JS, 5-10ms on a web worker for 10,000 entities in groups of 6 with tree indexing.
joshbrew/FastICA
2x2 special case and n-dimensional general form Fast ICA test with visualized test results.
joshbrew/foodhubroots
Roots wholesale food site demo
joshbrew/heg_biofeedback_app_wip
testing new libraries and stuff with x-platform support
joshbrew/hifart-gan
HiFi-GAN optimized to about 40%-50% faster without tweaking model parameters. Also with a fart sound library to generate infinite farts.
joshbrew/PunyPi
30mm^2 fully open source RPi Zero 2-like chiplet design.
joshbrew/Babylon-Havok-Starter
React-based starter project structure for babylonjs with havok physics.
joshbrew/FreeEnergyvsAStar
Free Energy Principle Maze Solver vs AStar
joshbrew/gapi_drive_utils_browser
Google Drive/Sheets/Calendars, and extra CSV helper
joshbrew/graphscript-core
graphscript core library
joshbrew/graphscript-database
graphscript database tool (mongodb compatible)
joshbrew/graphscript-frontend
graphscript frontend (html and networking) library
joshbrew/graphscript-node
graphscript nodejs library for servers and backend scripting
joshbrew/graphscript-router
graphscript router library with extra user sessions and encryption tools
joshbrew/graphscript-workers
graphscript web worker library
joshbrew/MarchingCubes_BourkeIsoSurfaces
WGSL compute shader and CPU implementations side by side for Classic Bourke Marching Cubes algorithm in an HTML file. (WIP tooling)
joshbrew/Morphogenesis-Cellular-Automata
WebGPU implementation in plain js. Based on: Simulation of vessel morphogenesis using cellular automata - Mario Markus, Dominik Bohm, Malte Schmick, 1999
joshbrew/plant_patch_feedback
Plant Logistic Growth Sim
joshbrew/sComponent
React Components with a convenient, low code state manager, does not change any syntax on the components but adds cross-component/cross-script awareness
joshbrew/Torus_Flat_Mapping_Concepts
Debugger for understanding toroid flat mapping concepts i.e. for tileable or periodic texture generation.