joshtowell
Participated in a few game jams and group based projects outside of academic studies. Completes ambitious and innovative individual projects in spare time.
Manchester, United Kingdom
Pinned Repositories
automated-plant-monitoring
My first intermediate electronics project that automates the monitoring and care for house plants. The key areas involved are: Electronic engineering, IoT, Arduino development, C# programming and project management.
deep-leakage-from-gradients
Deep Leakage from Gradients show that it is possible to obtain the private training data from the publicly shared gradients, during machine learning operations. This project was developed in completion of CSCM38 Advanced Topics: Artificial Intelligence and Cyber Security Coursework 2.
demo-flutter-app
ELS-FiveM
ELS-FiveM is a FiveM resource to allow single-player ELS vehicles to be synced across the server.
flask-web-app
This small repository demonstrates the simplicity of starting up a Flask instance to run python code in the backend. There are a number of example routes created and labelled in this code, so that future deployment or use-cases can easily be created.
flutter-portfolio
Develop a central location for my online presence in the form of a digital portfolio. Designs were created in Figma, and the front and backend being developed in Flutter/Dart. I aim to continually update this project with information relating to my career and hobbies, as well as creating and implementing the latest and greatest designs.
hugo-portfolio
This project tested the boundaries of using the Hugo Theme library to host a digital portfolio and blog online. There is a great amount of work focusig on design and configurations. This project is not live, however can be used as a basis for future simpler portfolios/blog websites.
myfirstwebsite
python-text-adventure
This "lockdown-project" is a text-based adventure game built from scratch in Python. It uses descriptive narrative to create a "choose-your-own-path" type storyline. The program includes: player profiles, menu interactions, multiple choice selections, character inventory, game saves, story creation and story sharing (using JSONs).
Stepfarm
First Game Attempt
joshtowell's Repositories
joshtowell/deep-leakage-from-gradients
Deep Leakage from Gradients show that it is possible to obtain the private training data from the publicly shared gradients, during machine learning operations. This project was developed in completion of CSCM38 Advanced Topics: Artificial Intelligence and Cyber Security Coursework 2.
joshtowell/flutter-portfolio
Develop a central location for my online presence in the form of a digital portfolio. Designs were created in Figma, and the front and backend being developed in Flutter/Dart. I aim to continually update this project with information relating to my career and hobbies, as well as creating and implementing the latest and greatest designs.
joshtowell/automated-plant-monitoring
My first intermediate electronics project that automates the monitoring and care for house plants. The key areas involved are: Electronic engineering, IoT, Arduino development, C# programming and project management.
joshtowell/demo-flutter-app
joshtowell/ELS-FiveM
ELS-FiveM is a FiveM resource to allow single-player ELS vehicles to be synced across the server.
joshtowell/flask-web-app
This small repository demonstrates the simplicity of starting up a Flask instance to run python code in the backend. There are a number of example routes created and labelled in this code, so that future deployment or use-cases can easily be created.
joshtowell/hugo-portfolio
This project tested the boundaries of using the Hugo Theme library to host a digital portfolio and blog online. There is a great amount of work focusig on design and configurations. This project is not live, however can be used as a basis for future simpler portfolios/blog websites.
joshtowell/myfirstwebsite
joshtowell/python-text-adventure
This "lockdown-project" is a text-based adventure game built from scratch in Python. It uses descriptive narrative to create a "choose-your-own-path" type storyline. The program includes: player profiles, menu interactions, multiple choice selections, character inventory, game saves, story creation and story sharing (using JSONs).