/Hierarchical-Object

Model of a simple bicycle hierarchical object using primitives(capsules,cylinders) in OpenGL and animated using transformations. (C++)

Primary LanguageC

Hierarchical-Object

Model of a simple bicycle hierarchical object using primitives(capsules,cylinders) in OpenGL and animated using transformations.

Programmer | March 2017

Hierarchical Object

¬Computer Graphics – UC Merced

• Created simple graphical primitives in which to combine to create a realistic looking bicycle.

• Coded both global and joint motion of the bicycle to simulate real movement on a flat surface.

• Established different functionality of the bicycle and camera for first-person and fixed camera angles

screenshot