Extending to use with multiple textures.
WNiels opened this issue · 1 comments
WNiels commented
Hi,
i studied your code and want to build up on it. I've found that you have implemented a way to distinguish cube types but no way to use this information for rendering. Did i miss something?
Thanks for your amazing work!
jrenner commented
No, that's pretty much as far as I got.
Good luck!
…On Thu, Feb 14, 2019, 7:33 AM Niels Westphal ***@***.*** wrote:
Hi,
i studied your code and want to build up on it. I've found that you have
implemented a way to distinguish cube types but no way to use this
information for rendering. Did i miss something?
Thanks for your amazing work!
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