- Graphics Engine
- Physics Engine
- Audio Engine
- GUI (X/Y Grid that contains a camera, and allows the creation of objects with editable properties, via GUI and scripts)
- Scripting
- Plugins
- Asset Editor (Image editor, Audio editor, etc.)
- Holds two doubles (x, y)
- Can be used for storing location, velocity, etc.
- Super-class for collider objects like AABB and KDOP
- A simple box-collider
- Not oriented
- A simple box-collider
- Is oriented
- Polytope with k vertices
- Is oriented
- Polytope with minimal vertices to create a convex hull
- Is oriented
- Contains path to image file