OpenGL Render for Python
- The idea is to develop a 3D-2D render by using Python and OpenGL.
- The render will allow to render vertices, triangles, etc.. to represent geometry or data in 3-dimensional space.
- This render will use numpy and pandas libraries to manipulate vertices and points. Using following packages the render will ensure optimal performances computing big amount of data and performing matrix transformations and data manipulation.
Terminology
This is a Test
Instructions
Install following Pre-requisites:
- Python 3.5.x or higher
- numpy 1.7.0 or higher
- pandas-0.20.1
- pygame-1.9.3
- pyopengl-3.1.0
- pyrr-0.8.3
Authors
- Javier Santos jsa400@gmail.com