/w3d

Simple raycaster for Hive Helsinki

Primary LanguageC

#Wolf3d Hive Helsinki raycaster project The idea of the project is to create a simple raycaster engine. You can create own maps with text files:
1 = wall
0 = floor
2 = spawn
Graphics library used SDL 2 (only basic things like opening a window and putting image to screen) Wolf3d_picture