-EventEngine flash like -multi-lib -c++
Trame: wall(receive): -collide(receive): "collide|id|..|x:y:h:w|"
thegame(send):
-endofgame(send): "endofgame|id|thegame|msg|"
-quit(send): "quit|id|thegame|| from graphic engine(ESC)
snake:
-collide(send): "collide|id|*|x:y:h:w|"
-move left(send): "left|id|snake#0|" from graphic engine(a|<-)
-move right(send): "right|id|snake||" from graphic engine(d|->)
-eat(send): "eat|id|snake|nbr_points|"