Nibler-patel-ozouf

-EventEngine flash like -multi-lib -c++

Trame: wall(receive): -collide(receive): "collide|id|..|x:y:h:w|"

thegame(send):
	-endofgame(send): "endofgame|id|thegame|msg|"
	-quit(send):	    "quit|id|thegame||		from graphic engine(ESC)

snake:
	-collide(send): "collide|id|*|x:y:h:w|"
	-move left(send): "left|id|snake#0|"		from graphic engine(a|<-)
	-move right(send): "right|id|snake||"		from graphic engine(d|->)
	-eat(send): "eat|id|snake|nbr_points|"