/cbc-kitten-scientists

Add-on for the wonderful incremental browser game: http://bloodrizer.ru/games/kittens/

Primary LanguageJavaScriptMIT LicenseMIT

Kitten Scientists

Kitten Scientists is a simple automation script for the complex kittens. Kittens Game

Basic Usage

Create the following JavaScript bookmarklet (create a new bookmark and past this as the URL):

javascript:(function(){var d=document,s=d.createElement('script');s.src='https://rawgit.com/cameroncondry/cbc-kitten-scientists/master/kitten-scientists.js';d.body.appendChild(s);})();

Functionality

User Interface

  • Switched to a monospace font and descreased the overall size.
  • Removed rounded edges on buttons.
  • Set up columns to span 100% of the width of the screen.
  • Toggle button for the script above the game log.

Resources

Crafts the following resources when at 95% capacity, will only use 50% of total resources:

wood:           enabled: true  
beam:           enabled: true  
slab:           enabled: true  
steel:          enabled: true  
plate:          enabled: true  
alloy:          enabled: false  
concrete:       enabled: false  
gear:           enabled: false  
scaffold:       enabled: false  
ship:           enabled: false  
tanker:         enabled: false  
parchment:      enabled: true  
megalith:       enabled: false  

Luxury crafts follows the same rules as normal crafts except they are auto built during hunts:

manuscript:     enabled: true  
compendium:     enabled: true  
blueprint:      enabled: false  

Buildings

Builds the following buildings when required resource is at 75% capacity:

// science
library:        enabled: true
academy:        enabled: true
observatory:    enabled: true

// craft bonuses
workshop:       enabled: true
factory:        enabled: true

// production
field:          enabled: true
pasture:        enabled: true
mine:           enabled: true
lumberMill:     enabled: true
aqueduct:       enabled: true
oilWell:        enabled: true
quarry:         enabled: true

// conversion
smelter:        enabled: true
biolab:         enabled: false
calciner:       enabled: false
reactor:        enabled: false
accelerator:    enabled: false
steamworks:     enabled: false
magneto:        enabled: false

// storage
barn:           enabled: true
harbor:         enabled: false
warehouse:      enabled: false

// housing
hut:            enabled: false
logHouse:       enabled: false
mansion:        enabled: false

// other
amphitheatre:   enabled: true
tradepost:      enabled: true
chapel:         enabled: true
temple:         enabled: true
mint:           enabled: false
unicornPasture: enabled: true
ziggurat:       enabled: true
choronosphere:  enabled: true

Trading

Trades with the following races when gold is at 90% and the maximum resource is not met. Ex: zebras will trade when gold is at 90% and titanium is below 99% to prevent over trading.

zebras: (summer)    enabled true
lizards: (summer)   enabled: false
sharks: (winter)    enabled: false
griffins: (autumn)  enabled: false
nagas: (spring)     enabled: false
spiders: (autumn)   enabled: false
dragons: (all)      enabled: false
leviathans: (all)   enabled: false

Cat Power

Hunts when catpower is at 95% capacity and builds luxury items before the hunt is sent.

Religion

Praises when faith is at 99% capacity.

Game Log

Observes astronomical events.

Contributors

If you would like to contribute to the Kitten Scientists, then you can do so in these ways:

  • Submit issues or bugs you find, or functionality that would improve the project.
  • Fork the repository, add some functionality, then submit a pull request.

Thanks to these past and present contributors!