Item Types
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jtljac commented
The following items will need to be setup in the system
- Class
- Subclass
- Species
- Background
- Feat
- Fighting Style (See fighting style section of the soldier, vanguard, or Sentinel class)
- Weapon
- Armour
- Something will need working out for set bonuses
- Mods - This will need splitting into the following categories
- Armour Mod
- Weapon Mod
- Gear - This will probably need splitting into the following classes
- Grenade
- Heavy Weapon
- Omni-tool program
- Tool
- Shield
- Gear item
- Ammo
- Device
- Medi-gel
- Omni-gel
- Power