First part of the Advanced Techniques in Videogames course project.
Import the project into Unity and run it!
Key | Action |
---|---|
Space | Start! |
W | Move up |
A | Move left |
S | Move down |
D | Move right |
You can set the client's configuration in order to change
- Server IP
- Server Port
- Client Port
- Player Id
- Snapshots Buffer Length
- Max. time between snapshots
Check the Client Object in the scene!
Project forked from https://github.com/y0rshl/TAVJ