mGear is a rigging framework for Autodesk Maya. mGear provides a set of convenient modules, tools and c++ solvers to streamline the development of rigging and animation tools.
Originally mGear was design and develope by Jeremie Passerin , since 2013 Miquel Campos continued the project and evolved to the current design.
MGEAR is under the terms of the MIT License
*Latest release: 2.4.2 ( Release Log: https://miquelcampos.github.io/mgear/releaseLog.html)
For the official release, with compiled solvers and example data please download mGear from: https://gumroad.com/l/mgear
Official Documentation: https://miquelcampos.github.io/mgear/
mGear Goggle group: https://groups.google.com/forum/#!forum/mgearusergroup
Youtube channel: https://www.youtube.com/c/mgearriggingframework