Metamesh is a Unity package that generates primitive meshes. It works as a custom asset importer but doesn't import anything from an input file. Instead of importing a file, it reads properties from a metafile and procedurally generates a mesh.
At the moment, it only supports very basic primitive shapes.
- Plane
- Box
- Sphere (UV sphere)
- Icosphere
- Cylinder
This package uses the scoped registry feature to resolve package dependencies. Please add the following sections to the manifest file (Packages/manifest.json).
To the scopedRegistries
section:
{
"name": "Keijiro",
"url": "https://registry.npmjs.com",
"scopes": [ "jp.keijiro" ]
}
To the dependencies
section:
"jp.keijiro.metamesh": "0.0.6"
After changes, the manifest file should look like below:
{
"scopedRegistries": [
{
"name": "Keijiro",
"url": "https://registry.npmjs.com",
"scopes": [ "jp.keijiro" ]
}
],
"dependencies": {
"jp.keijiro.metamesh": "0.0.6",
...