SMOC project
- Import the
accelerometer
project into STM32CubeIDE. If asked, update it. - Debug
accelerometer.elf
as STM32 Application. - Run the code by clicking on
play
button.
- Import the
game_server
project into STM32CubeIDE. If asked, update it. - Debug
game_server.elf
as STM32 Application. - Run the code by clicking on
play
button.
- Accelerometer is sending through USART2. Make sure it is correctly set up in STM32CubeMX.
- Server is receiving through USART3. Make sure it is correctly set up in STM32CubeMX.
- Connect PA2 (USART2_TX) on accelerometer to PD9 (USART3_RX) on server.
- Connect both accelerometer and server GND.
- Check that server is properly configured.
- Connect to server card via ethernet.
- Manually assign IP Adress to be on the same network than server.
- Go to
192.168.1.10
.