Pinned Repositories
42-cub3D
🎮 The aim of this project was to introduce us to Raycasting. We have to reproduce the graphic method of the Wolfenstein 3D game.
42-ft_printf
🖨️ ft_printf was one of the first projects to be carried out at 42. The aim is to re-code the printf function in order to understand how it works. In future projects, the use of printf is forbidden, but we can use our own ft_printf function.
42-get_next_line
📖 The aim of this project is to make a function that returns a line ending with a newline, read from a file descriptor.
42-libft
📚 The aim of this project is to code a C library regrouping usual functions that you’ll be allowed to use in all your other projects
42-libft-complete
📚 This project combines my libft, ft_printf and get_next_line projects into a single library for easy use in other projects.
42-minitalk
☎️ The purpose of this project is to code a small data exchange program using UNIX signals.
42-push_swap
🔀 This project will make you sort data on a stack, with a limited set of instructions, using the lowest possible number of actions. To succeed you’ll have to manipulate various types of algorithms and choose the most appropriate solution (out of many) for an optimized data sorting.
42-so_long
🎮 This project is a tiny 2D game I developed during my studies at 42. The aim was to familiarize myself with sprites, textures and a few basic elements. I was inspired by Pokemon Red.
JavaScript-Calculator
🧮 A functional and intuitive calculator in JavaScript Vanilla. The main objective is to make a calculator that performs basic arithmetic operations such as addition, subtraction, multiplication and division.
Symfony-Pokemon-API
🌐 This project involves creating a Pokemon API with Symfony. The aim is to discover tools like API Platform, CommitLint, Conventional-Changelog...
julienhouyet's Repositories
julienhouyet/Symfony-Pokemon-API
🌐 This project involves creating a Pokemon API with Symfony. The aim is to discover tools like API Platform, CommitLint, Conventional-Changelog...
julienhouyet/JavaScript-Calculator
🧮 A functional and intuitive calculator in JavaScript Vanilla. The main objective is to make a calculator that performs basic arithmetic operations such as addition, subtraction, multiplication and division.
julienhouyet/42-ft_printf
🖨️ ft_printf was one of the first projects to be carried out at 42. The aim is to re-code the printf function in order to understand how it works. In future projects, the use of printf is forbidden, but we can use our own ft_printf function.
julienhouyet/42-get_next_line
📖 The aim of this project is to make a function that returns a line ending with a newline, read from a file descriptor.
julienhouyet/42-libft
📚 The aim of this project is to code a C library regrouping usual functions that you’ll be allowed to use in all your other projects
julienhouyet/42-libft-complete
📚 This project combines my libft, ft_printf and get_next_line projects into a single library for easy use in other projects.
julienhouyet/42-minitalk
☎️ The purpose of this project is to code a small data exchange program using UNIX signals.
julienhouyet/42-push_swap
🔀 This project will make you sort data on a stack, with a limited set of instructions, using the lowest possible number of actions. To succeed you’ll have to manipulate various types of algorithms and choose the most appropriate solution (out of many) for an optimized data sorting.
julienhouyet/42-so_long
🎮 This project is a tiny 2D game I developed during my studies at 42. The aim was to familiarize myself with sprites, textures and a few basic elements. I was inspired by Pokemon Red.
julienhouyet/julienhouyet
🥷🏻 My Github profile.
julienhouyet/42-cub3D
🎮 The aim of this project was to introduce us to Raycasting. We have to reproduce the graphic method of the Wolfenstein 3D game.
julienhouyet/42-philosophers
🧠 Eat, Sleep, Spaghetti, repeat. This project is about learning how threads work by precisely timing a group of philosophers on when to pick up forks and eat spaghetti without dying from hunger.
julienhouyet/42-CPP-Module-00
🖥️ Namespace, class, member functions, stdio stream, initialization lists, static, const, and lots of basic stuff
julienhouyet/42-CPP-Module-01
🖥️ Memory allocation, references, pointers to members, switch
julienhouyet/42-CPP-Module-02
🖥️ Ad-hoc polymorphism, operators overload and orthodox canonical classes
julienhouyet/42-CPP-Module-03
🖥️ Inheritance
julienhouyet/42-CPP-Module-04
🖥️ Subtype polymorphism, abstract classes, interfaces
julienhouyet/42-CPP-Module-05
🖥️ Repetition and Exceptions
julienhouyet/42-CPP-Module-06
🖥️ C++ casts
julienhouyet/42-CPP-Module-07
🖥️ C++ templates
julienhouyet/42-CPP-Module-08
🖥️ Templated containers, iterators, algorithms
julienhouyet/42-CPP-Module-09
🖥️ STL
julienhouyet/42-Exam-Rank-05
🙇🏻♂️ This project will evaluate your abilities and knowledge about C++ programming.
julienhouyet/42-Inception
🐳 This project aims to broaden your knowledge of system administration by using Docker. You will virtualize several Docker images, creating them in your new personal virtual machine.
julienhouyet/42-NetPractice
🛜 A set of networking exercises with a focus on IP addresses and subnet masks.
julienhouyet/Angular-Pokedex
📖 This project consists in developing a pokedex with Angular in order to get to grips with the framework. I'm using my own API from my Symfony-Pokemon-API project to retrieve pokemon data.
julienhouyet/Twitch-Drops-Notifier
🎁 This project involves developing a tool that automatically notifies you when a new Twitch drop campaign is launched on your favorite games. Never miss a drop again!