This is an old project (around 2005) that implement a 3D engine. I don't work on this project anymore, and it's far from being feature-complete. Therefore I share it mostly because some code in the sources might be helpful.
The main features are :
- Quake 3 maps loading
- Doom 3 models loading
- Basic physics
- Basic lighting
Unfortunately, I cannot distribute the data.
This is how it looks like
The two samples in samples/ require that the main project is compiled first ("scons" in the root directory). They demonstrate collision detection in 2D/3D