/UERemoteRendering

UE局域网多子节点渲染

Primary LanguagePython

UERemoteRendering

UE局域网多节点渲染脚本

  1. ssh链接渲染子节点

  2. 工程渲染信息读取

  3. 渲染子节点挂在远程硬盘(如果有链接存储SAN,可以修改取代这部分)

  4. 拷贝工程到临时本地文件夹(如果带宽允许,可以修改取代这部分)

  5. 开始渲染工程

  6. 回传渲染结果

  7. 本地文件确认

  8. 退出ssh链接

UE LAN multi-node rendering script

  1. The ssh link renders child nodes

  2. Read project rendering information

  3. The rendering child node is hung on the remote hard disk (if there is a link storage SAN, you can modify and replace this part)

  4. Copy the project to a temporary local folder (if bandwidth permits, you can modify and replace this part)

  5. Start rendering project

  6. Return the rendering result

  7. Local file confirmation

  8. Exit ssh connection


参数位于:The parameters are located at:

utils_params.py

执行文件:Running with:

python uerender_Main.py

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