Pinned Repositories
android-gpuimage-plus
Android Image & Camera Filters Based on OpenGL.
Android_Programs
AndroidOpenGLDemo
Android OpenGL ES从零开始的Demo
crashHandler
out put the crash stack
FileReading
FlappyBird
FlappyBird C++ version, powered by Cocos2d-x 3.0 stable version.
gaussianBlur
glsl shader implement Gaussian Blur
MediaCodec
MyyOpenGLHelpers
Very simple OpenGL ES 2.x helpers libraries for Android and X11, written in C
OpenGLSamples
Cross-platform OpenGL and OpenGL ES samples (for Windows, Android, and Linux)
junqingmark's Repositories
junqingmark/gaussianBlur
glsl shader implement Gaussian Blur
junqingmark/MediaCodec
junqingmark/android-gpuimage-plus
Android Image & Camera Filters Based on OpenGL.
junqingmark/artoolkitx
artoolkitX
junqingmark/awesome-creative-coding
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
junqingmark/BoatAttack
Demo Project using the Universal RP from Unity3D
junqingmark/Cauldron-Media
A selection of media files needed by Cauldron samples
junqingmark/FaceWorks
A middleware library and sample application for high-quality skin and eye rendering
junqingmark/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL
junqingmark/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
junqingmark/gamedev_libraries
A collection of open source c/c++ libraries for gamedev
junqingmark/glslcookbook
Example code for the OpenGL Shading Language Cookbook
junqingmark/GPUImageGL
junqingmark/grayScaleShader
shader convert RGB to Gray
junqingmark/interview
📚 C/C++面试知识总结
junqingmark/JoyStick
Android Library for JoyStick View.
junqingmark/Learn-OpenGLES-Tutorials
Welcome to the Learn OpenGL ES project home page! This project is a repository for the lessons and tutorials over at http://www.learnopengles.com/
junqingmark/MineCraft-One-Week-Challenge
I challenged myself to see if I could create Minecraft in just one week using C++ and OpenGL... So lets go!
junqingmark/NDK_OpenGLES_3_0
Android OpenGL ES 3.0 从入门到精通系统性学习教程
junqingmark/ogl
junqingmark/Optically-Realistic-Water
A Unity port of Martins Upitis' fantastic ocean water shader, which was originally coded in GLSL for Blender.
junqingmark/ShaderBooks
ShaderBooks
junqingmark/SoftwareArchitecture-Series
📚软件架构设计系列笔记
junqingmark/STLSourceCodeNote
SGI STL source code analysis and note from 《STL源码剖析》 by 侯捷(包含电子书、源码注释及测试代码)
junqingmark/Trigger
junqingmark/Unity-Human-Skin-Shader-PC
A realistic & physically based human skin shader
junqingmark/Unity-Shader-Tutorials
Full project and code for all of my shader tutorials.
junqingmark/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
junqingmark/UnityNativeCamera
A native Unity plugin to take pictures/record videos with device camera on Android & iOS
junqingmark/yuvGLESPlayer