/rulesmd.ini

rulesmd.ini for Yuri's Revenge

rulesmd.ini

This is probably not what you're looking for. A custom rulesmd.ini that I use, completely unbalanced in America's favor.

General

  • ChronoDelay=0
  • ChronoTrigger=no
  • ChronoMinimumDelay=0
  • ChronoRangeMinimum=1
  • PurifierBonus=.5
  • V3Warhead=NUKE
  • V3EliteWarhead=NUKE
  • GrowthRate=1

Units

Allied GI: E1

  • Sight=10
  • Speed=10

Allied Engineer: ENGINEER

  • Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}
  • MoveToShroud=yes
  • Teleporter=yes

Allied Guardian GI: GGI

  • Sight=10
  • Speed=10

Allied Rocketeer: JUMPJET

  • Primary=Blimpbomb
  • Secondary=RedEye2
  • PrimaryElite=BlimpbombE

Allied Spy: SPY

  • Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}
  • MoveToShroud=yes
  • Teleporter=yes

Allied Chrono Commando: GHOST

  • MoveToShroud=yes

British Sniper: SNIPE

  • ;RequiredHouses=British
  • Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}
  • MoveToShroud=yes
  • Teleporter=yes
  • C4=yes

Libyan Terrorist: TERROR

  • ;Prerequisite=NAHAND,RADAR
  • Owner=Russians,Confederation,Africans,Arabs,Americans
  • RequiredHouses=Americans
  • Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}
  • MoveToShroud=yes
  • Teleporter=yes

Vehicles

Grizzly Tank: MTNK

  • Secondary=RedEye2
  • Sight=10
  • Speed=10
  • Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
  • MovementZone=Amphibious
  • SpeedType=Hover
  • Primary=120mmx
  • ElitePrimary=120mmxE

Prism Tank: SREF

  • Sight=10
  • Speed=10
  • Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
  • MovementZone=Amphibious
  • SpeedType=Hover

Battle Fortress: BFRT

  • Sight=10
  • Speed=10

Allied MCV: AMCV

  • Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
  • MovementZone=Amphibious
  • SpeedType=Hover

Aircraft Carrier: CARRIER

  • SpawnsNumber=10
  • Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
  • MovementZone=Amphibious
  • SpeedType=Hover

Tank Destroyer: TNKD

  • ;RequiredHouses=Germans

V3 Launcher: V3

  • ;Prerequisite=NAWEAP,NARADR
  • SpawnsNumber=3
  • Owner=Russians,Confederation,Africans,Arabs,Americans
  • RequiredHouses=Americans

Soviet MCV: SMCV

  • ;Prerequisite=NAWEAP,NADEPT
  • Owner=Russians,Confederation,Africans,Arabs,Americans

Yuri MCV: PCV

  • ;Prerequisite=YAWEAP,YAGRND;YADEPT
  • Owner=YuriCountry,Americans

Intruder: ORCA

  • ROT=10
  • Ammo=8

Harvester: CMIN

  • Sight=10
  • Speed=10
  • ROT=10
  • Storage=40

Buildings

Allied Power: GAPOWR

  • Adjacent=10
  • Sight=10
  • Power=2000

Allied Barracks: GAPILE

  • Adjacent=10

Allied Ore Processor: GAOREP

  • ;BuildLimit=1

Allied Wall: GAWALL

  • Adjacent=10
  • GuardRange=10

Patriot Missle: NASAM

  • Adjacent=20
  • ROT=20

Prism Tower: ATESLA

  • Adjacent=10

Grand Cannon: GTGCAN

  • Adjacent=10
  • ;RequiredHouses=French
  • ROT=10

Yuri's Cloning Vats: NACLON

  • ;BuildLimit=1

Paris Tower: CAPARS01

  • Capturable=true

Soviet Construction Yard: NACNST

  • Unsellable=yes

Oil Derrick: CAOILD

  • Sight=10
  • ProduceCashStartup=10000
  • ProduceCashAmount=200

Allied Construction Yard: GACNST

  • Sight=10

Weapons

Terrorist: TerrorBomb

  • Warhead=NUKE

Anti-Aircraft: RedEye2

  • Damage=200
  • ROF=10
  • Range=14

Sniper: AWP

  • ROF=40

Grand Cannon: GrandCannonWeapon

  • Damage=500
  • ROF=10
  • Speed=100

Sniper Elite: AWPE

  • ROF=20