This is probably not what you're looking for. A custom rulesmd.ini that I use, completely unbalanced in America's favor.
ChronoDelay=0
ChronoTrigger=no
ChronoMinimumDelay=0
ChronoRangeMinimum=1
PurifierBonus=.5
V3Warhead=NUKE
V3EliteWarhead=NUKE
GrowthRate=1
Sight=10
Speed=10
Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}
MoveToShroud=yes
Teleporter=yes
Sight=10
Speed=10
Primary=Blimpbomb
Secondary=RedEye2
PrimaryElite=BlimpbombE
Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}
MoveToShroud=yes
Teleporter=yes
MoveToShroud=yes
;RequiredHouses=British
Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}
MoveToShroud=yes
Teleporter=yes
C4=yes
;Prerequisite=NAHAND,RADAR
Owner=Russians,Confederation,Africans,Arabs,Americans
RequiredHouses=Americans
Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}
MoveToShroud=yes
Teleporter=yes
Secondary=RedEye2
Sight=10
Speed=10
Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
MovementZone=Amphibious
SpeedType=Hover
Primary=120mmx
ElitePrimary=120mmxE
Sight=10
Speed=10
Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
MovementZone=Amphibious
SpeedType=Hover
Sight=10
Speed=10
Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
MovementZone=Amphibious
SpeedType=Hover
SpawnsNumber=10
Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
MovementZone=Amphibious
SpeedType=Hover
;RequiredHouses=Germans
;Prerequisite=NAWEAP,NARADR
SpawnsNumber=3
Owner=Russians,Confederation,Africans,Arabs,Americans
RequiredHouses=Americans
;Prerequisite=NAWEAP,NADEPT
Owner=Russians,Confederation,Africans,Arabs,Americans
;Prerequisite=YAWEAP,YAGRND;YADEPT
Owner=YuriCountry,Americans
ROT=10
Ammo=8
Sight=10
Speed=10
ROT=10
Storage=40
Adjacent=10
Sight=10
Power=2000
Adjacent=10
;BuildLimit=1
Adjacent=10
GuardRange=10
Adjacent=20
ROT=20
Adjacent=10
Adjacent=10
;RequiredHouses=French
ROT=10
;BuildLimit=1
Capturable=true
Unsellable=yes
Sight=10
ProduceCashStartup=10000
ProduceCashAmount=200
Sight=10
Warhead=NUKE
Damage=200
ROF=10
Range=14
ROF=40
Damage=500
ROF=10
Speed=100
ROF=20