justinmeiners
Interested in 3D, unix systems, and math. My favorite languages are C and Lisp.
AppleBoulder, CO
Pinned Repositories
classic-colors
Paint program for Unix. Inspired by MS Paint (Windows 95-98).
efficient-programming-with-components
Course notes for Alexander Stepanov's teachings on design and usage of C++ STL.
image-sequence-streaming
Realtime, non-linear animation playback for interactive pieces.
ios-color-wheel
A fully scalable, dynamically rendered color wheel for iOS.
lc3-vm
Write your own virtual machine for the LC-3 computer!
lisp-interpreter
Embeddable lisp/scheme interpreter written in C.
neural-nets-sim
McCulloch & Pitts neural net simulator.
srcweave
A literate programming system for any language.
stb-truetype-example
Example of how to use stb_truetype library for rendering TrueType fonts.
justinmeiners's Repositories
justinmeiners/lc3-vm
Write your own virtual machine for the LC-3 computer!
justinmeiners/lisp-interpreter
Embeddable lisp/scheme interpreter written in C.
justinmeiners/srcweave
A literate programming system for any language.
justinmeiners/efficient-programming-with-components
Course notes for Alexander Stepanov's teachings on design and usage of C++ STL.
justinmeiners/stb-truetype-example
Example of how to use stb_truetype library for rendering TrueType fonts.
justinmeiners/classic-colors
Paint program for Unix. Inspired by MS Paint (Windows 95-98).
justinmeiners/why-train-when-you-can-optimize
Learn multi-variable optimization by creating a drawing assistant. No deep learning required!
justinmeiners/c-craft
Minecraft clone written in C.
justinmeiners/text2image
Render text to images with this tiny command line tool.
justinmeiners/tiny-blockchain
Write your own proof-of-work blockchain.
justinmeiners/pre-rendered-backgrounds
An Adventure in Pre-Rendered Backgrounds. (Video game prototype.)
justinmeiners/gesture-recognition
Handwriting and gesture recognition with line integrals.
justinmeiners/neural-nets-sim
McCulloch & Pitts neural net simulator.
justinmeiners/justinmeiners.github.io
My personal website on Github pages.
justinmeiners/exercises
Exercises I do from books, articles, etc.
justinmeiners/derivative-map-tool
Compute derivative maps from height maps for bumpmapping.
justinmeiners/sicp-html-original
Original HTML text for the classic textbook Structure and Interpretation of Computer Programs.
justinmeiners/chicken-termbox
Chicken Scheme bindings for termbox.
justinmeiners/js13k-2022-volcano-drop
3D video game in 13Kb (no WebGL!).
justinmeiners/sicm-docker
Docker container for running "Structure and Interpretation of Classical Mechanics"
justinmeiners/text2cs
Converts text files to C strings, usually to be included in another program. (SQL queries, shaders, etc).
justinmeiners/google-chrome-comic-book
Archive of 2008 Google Chrome comic book: https://www.google.com/googlebooks/chrome/
justinmeiners/nelder-mead
Single header Cl library for multivariable optimization using Nelder-Mead.
justinmeiners/braid-rank-thesis
justinmeiners/Hugo-Elias-Radiosity
Hugo Elias Radiosity webpage preserved
justinmeiners/IOS-nRF-Mesh-Library
The Bluetooth Mesh Provisioner and Configurator library.
justinmeiners/obj2mesh
Convert a .obj file to csv-compatible mesh format.
justinmeiners/sicm
Unofficial HTML version of Sussman and Wisdom's "Structure and Interpretation of Classical Mechanics"
justinmeiners/SQLite.swift
A type-safe, Swift-language layer over SQLite3.
justinmeiners/wjson
Single header json writer for stdio.