A oneshot-broadcast channel that broadcasts a value once without cloning the message.
// #[tokio::main]
// async fn main() {
// // Create the oneshot-broadcast channel
// let channel = oneshot_broadcast::Channel::<u32>::new();
// // Send a message
// channel.send(10);
// // We can freely clone the channel
// let mut channel2 = channel.clone();
// // and receive the message asynchronously.
// assert_eq!(receiver.recv().await.unwrap(), 10);
// assert_eq!(receiver2.await.unwrap(), 10);
// // Or, if we're sure that it's ready:
// assert_eq!(receiver.get().unwrap().unwrap(), 10);
// // As an extra feature, we can erase the receiver-type by
// // turning it into a listener:
// let listener /* : Listener */ = channel.into_any();
// assert_eq!(listener.await, Ok(()));
// }