Introduction • Requirements • Install • Copyright • Authors & Contributors • Links
MobiusCore is a MMORPG Framework based mostly in C++.
It is derived from MaNGOS, the Massive Network Game Object Server.
- Repacks cannot be trusted, because most of them are distributed without sources.
- Badly written code, with no coding standards is hard to track and can result to unwanted game behavior.
- Communicating with TrinityCore, or other projects, gets offensive for no reason at most times.
- Everyone mentions how special his project is, but still using actual MaNGOS sources.
- Nostagia for Legion, the expansion that brought the players back to the game, before lore was decimated.
- Create a community interested in working and sharing openly missing content using the same coding standards.
- Prefer missing content that can be added relatively easy over time, than no control over the sources.
- Find the most clean fork of TrinityCore before 7.3.5 branch was removed and move forward from there.
- MySQL 5.7.0
- Boost 1.68 x64
- CMake 3.21.3 x64
- OpenSSL 1.0.2j x64
- MS Visual Studio 2019
What you should do to open project on Windows.
- Install MySQL server
- Restore the database backups
- Install MS Visual Studio 2019
- Install OpenSSL at C:\OpenSSL-Win64
- Install or compile Boost at C:\boost_1_68_0
- Set enviroment variable BOOST_ROOT to C:/boost_1_68_0/ (requires restart)
- Install CMake
- Generate project files with CMake
- Go to your build folder and open MobiusCore.sln
*If you are not familiar with any of the above a google search is highly recommended.
License: GPL 2.0
Read file COPYING.
Read file AUTHORS.