Build Requirements
- Libraries
- Environment Variables
- SFML_HOME - must point to the home directory of your built SFML library, contining the bin, lib, and include directories
- Visual Studio installed :^)
Run Requirements
- Your computer must have at least 1 webcam hooked up to it.
Controls
- Keyboard
- F1: Draw the camera using the filter shader.
- F2-F5: Various debug views of the different shader stages.
- F6: Draw the camera without the filter.
- F7: Show FPS in upper-right corner.
- F8: Turn off FPS display.
- F9: Resize window width to maintain the camera's aspect ratio.