/Fractal_Engine

WIP 3D game engine with editor and other stuff

Primary LanguageC++MIT LicenseMIT

Fractal Engine is a 3D game engine written in C++

discord - users online

Donate via Monero: 481DHwnNgVtDU2JTBGL3v9cxtXdHzPKbtjDr

New version of Fractal Engine coming soon!

Features:

  • Fully Featured ECS (Entity-Component-System)
  • OpenGL 3.3+ Rendering Engine
  • Loading 3D models and 2D textures with Assimp and STB
  • XML Serialization
  • Scene Editor (Work In Progress)
  • Event System
  • Custom Math Engine
  • Custom Physics Engine (WIP)

Planned Features:

  • Vulkan Renderer
  • Fully Featured Editor
  • 3D Animations
  • 2D Renderer
  • Scripting
  • Docs

Discord Server! : https://discord.gg/aXHjdQfCMK

Screen Shot

Project Setup

  • Clone Repo with $ git clone --recursive https://github.com/kacperks/Fractal_Engine.git

Requirements

  • CMake 3.16 +
  • G++(Linux)
  • Visual Studio 2019 and Desktop C++ Development(Windows)

Dependencies

Installing Dependencies

  • Debian/Ubuntu $ sudo apt install -y libglm-dev libglfw3-dev libassimp-dev libtinyxml-dev
  • Fedora $ sudo dnf install glm-devel assimp-devel glfw-devel tinyxml2-devel

Installing Cmake

  • Debian/Ubuntu $ sudo apt-get install cmake
  • Fedora $ sudo dnf install cmake

Build

  • Run Deploy.bat or Deploy.sh
  • You might have to run cmake with -DCMAKE_CXX_FLAGS="-Wa,-mbig-obj -Wno-use-after-free -Wno-array-bounds -Wno-error=array-compare" in some cases.