Simulates graviational forces, circular motion, and momentum conservation.
Individual values can be tweaked in the settings for preference.
Drag and let go of the mouse to create a sprite. The default value is 100 for the mass. (no units) Red line indicates the direction of motion and the initial velocity. The created sprite is of random color and leaves a trail. (they disappear after a while, you can change it in the settings)
Can scroll the mouse wheel to increase or decrease volume.
While creating a sprite, if you type in a number, the created sprite will have such mass.
There is gravitational forces acting between sprites.
If they collide, there is momentum conservation. Only the surviving sprite's trail is kept.
By creating a sprite while clicking "C" key, you can create a constant sprite. This means, the sprite will not move.
By creating a sprite and 'linking' it to a sprite, you can create circular motion.
You can create interesting motion such as
Pressing the "spacebar" will pause the motion of the sprites.
"R" will randomly generate a situation.
"Q" will clear the screen.
Use the conventional "ASWD" keys to navigate. This feature is under development and is prone to errors at the moment.