This repository was created to help study and reverse engineer elements of Cyberpunk 2077 running on REDengine 4. The focus is researching RED4 file formats and engineering solutions for visualizing and modifying them.
The Cyberpunk Blender add-on is designed to fully automate the shader setup for Cyberpunk 2077 mesh files. The add-on integrates directly with WolvenKit by making use of a bespoke material json file. To learn more about creating material json files please visit the dedicated WolvenKit wiki page.
The Cyberpunk add-on requires Blender 2.92 or higher. Not all Cyberpunk shaders are currently supported by the add-on. If you're interested in adding support for a new shader please consider reaching out to us on our Discord, Cyberpunk 2077 Modding Community.
Read more about Cyberpunk shaders and materials on the RED Modding wiki