Ucode mini-project: snake - simple videogame. Built for a CPP marathon in only two days :)
Lovely state machine implemented, game speed is independent from FPS. Leaderboard is saved locally.
CMake
SDL
1. git clone https://github.com/mlibovych/snake
2. cmake . -Bbuild -Wdev -Werror=dev && cmake --build ./build
./race00 [width] [height]